Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
We all love making dialogue choices in games. Whether it's choosing who to help in Fallout New Vegas, what variation of swear words to say in Baldur's Gate 3, or the colorful surprise thoughts of ...
"What is the point of playing a story title if you're not even invested?" ...
Dialogue in RPGs is more than just flavor text; it can be the foundation of the game’s branching narrative, and in some cases, the words chosen during key conversations can alter alliances, shift ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Ah, the trusty audio log. Whether you’re venturing through some derelict space station, piecing together the tragic backstory of its crew, or just casually scavenging for ammo, these little nuggets of ...
We've finally seen Anthem's dialogue system in action. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
According to Gardiner, your character’s attributes will have an affect in regards to what dialogue options are available when chatting with NPCs. Different choices will come into play depending on ...
This new development diary for Obsidian's espionage-based RPG Alpha Protocol explains the "Dialogue Stance System," or DSS. The system allows players to quickly choose their attitude in a dialogue ...