A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...
Unreal Engine 5.4 has arrived, ushering in a new era of animation and game development. This impressive update introduces a wealth of enhancements designed to transform efficiency, realism, and user ...
UE 5.5 equips creators with new tools for animation, real-time IP workflows, and color grading—streamlining complex VFX and virtual production tasks.
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
Last year, French software company Praxinos announced the beginning of a beta-test program for Odyssey, an ambitious 2d animation program powered by Unreal Engine. After five years of development, ...
Christopher is a Features writer from the USA who has been playing, working on, and writing about video games for over 20 years and has a lifelong passion for the gaming industry as a whole. He began ...
MetaHuman Animator gains a free markerless mocap plugin for Unreal Engine 5.8, with local video-based body capture.